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| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/Properties/MeshMaterialProperties.h |
Include |
#include "Properties/MeshMaterialProperties.h" |
UCLASS()
class UExistingMeshMaterialProperties : public UInteractiveToolPropertySet
Standard material property settings for tools that visualize materials on existing meshes (e.g. to help show UVs)
Name | Description | ||
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TObjectPtr< UMa... |
CheckerMaterial |
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MaterialMode |
Material that will be used on the mesh |
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meta |
Number of checkerboard tiles within the 0 to 1 range; only available when Checkerboard is selected as material mode |
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TObjectPtr< UMa... |
OverrideMaterial |
Material to use instead of the original material; only available when Override is selected as material mode |
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UVChannelNamesList |
Name | Description | ||
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UMaterialInt... |
GetActiveOverrideMaterial() |
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const TArray... |
GetUVChannelNamesFunc() |
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Setup() |
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UpdateMaterials() |
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UpdateUVChannels |
Name | Description | ||
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RestoreProperties ( |
Needs custom restore in order to call setup. |