UExistingMeshMaterialProperties::UpdateUVChannels

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References

Module

MeshModelingTools

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/Properties/MeshMaterialProperties.h

Include

#include "Properties/MeshMaterialProperties.h"

Source

/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Private/Properties/MeshMaterialProperties.cpp

Syntax

void UpdateUVChannels
(
    int32 UVChannelIndex,
    const TArray< FString > & UVChannelNames,
    bool bUpdateSelection
)