UPolyEditInsertEdgeLoopActivity::Render

If the activity is running, should be called from the tool's [Render()](API\Plugins\MeshModelingTools\ToolActivities\UPolyEditInsertEdgeLoopActivity\Render)

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Override Hierarchy

UInteractionMechanic::Render()

UInteractiveToolActivity::Render()

UPolyEditInsertEdgeLoopActivity::Render()

References

Module

MeshModelingTools

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/ToolActivities/PolyEditInsertEdgeLoopActivity.h

Include

#include "ToolActivities/PolyEditInsertEdgeLoopActivity.h"

Source

/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Private/ToolActivities/PolyEditInsertEdgeLoopActivity.cpp

Syntax

virtual void Render
(
    IToolsContextRenderAPI * RenderAPI
)

Remarks

If the activity is running, should be called from the tool's Render()