Choose your operating system:
Windows
macOS
Linux
| UInteractiveToolActivity::IsRunning()
|
Module |
|
Header |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/ToolActivities/PolyEditInsetOutsetActivity.h |
Include |
#include "ToolActivities/PolyEditInsetOutsetActivity.h" |
virtual bool IsRunning() const
Check whether the activity is running (though the tool can just check the result of Start() itself).