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| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/AddPrimitiveTool.h |
Include |
#include "AddPrimitiveTool.h" |
UCLASS()
class UAddPrimitiveToolBuilder : public UInteractiveToolBuilder
Builder
Name | Description | ||
---|---|---|---|
|
ShapeType |
Name | Description | ||
---|---|---|---|
|
UInteractive... |
BuildTool ( |
Create a new instance of this builder's Tool |
|
CanBuildTool ( |
Check if, given the current scene state, a new instance of this builder's Tool can be created |
Name |
Description |
|
---|---|---|
|
EMakeMeshShapeType |