UAddPrimitiveToolBuilder

Builder

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Inheritance Hierarchy

References

Module

MeshModelingTools

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/AddPrimitiveTool.h

Include

#include "AddPrimitiveTool.h"

Syntax

UCLASS()
class UAddPrimitiveToolBuilder : public UInteractiveToolBuilder

Remarks

Builder

Variables

Name Description

Public variable

EMakeMeshShapeT...

 

ShapeType

Overridden from UInteractiveToolBuilder

Name Description

Public function Virtual Const

UInteractive...

 

BuildTool

(
    const FToolBuilderState& SceneStat...
)

Create a new instance of this builder's Tool

Public function Virtual Const

bool

 

CanBuildTool

(
    const FToolBuilderState& SceneStat...
)

Check if, given the current scene state, a new instance of this builder's Tool can be created

Enums

Name

Description

Public enum

EMakeMeshShapeType