UDrawPolygonToolSnapProperties

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Inheritance Hierarchy

References

Module

MeshModelingTools

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/DrawPolygonTool.h

Include

#include "DrawPolygonTool.h"

Syntax

UCLASS()
class UDrawPolygonToolSnapProperties : public UInteractiveToolPropertySet

Variables

Name Description

Public variable UProperty Category, EditAnywhere nontransactional

bool

 

bEnableSnapping

Enables additional snapping controls. If false, all snapping is disabled.

Public variable UProperty Category, EditAnywhere, Meta nontransactional

bool

 

bSnapToAxes

Snap to axes of the drawing grid and axes relative to the last segment.

Public variable UProperty Category, EditAnywhere, Meta nontransactional

bool

 

bSnapToEdges

Snap to edges in other meshes. Requires Enable Snapping to be true.

Public variable UProperty Category, EditAnywhere, Meta nontransactional

bool

 

bSnapToLengths

When snapping to axes, also try to snap to the length of an existing segment in the polygon.

Public variable UProperty Category, EditAnywhere, Meta nontransactional

bool

 

bSnapToSurfaces

Snap to surfaces of existing objects.

Public variable UProperty Category, EditAnywhere, Meta nontransactional

bool

 

bSnapToVertices

Snap to vertices in other meshes. Requires Enable Snapping to be true.

Public variable UProperty Meta

bool

 

bSnapToWorldGrid

Public variable UProperty Category, EditAnywhere, Meta nontransactional

 

EditCondition

Offset for snap point on the surface of an existing object in the direction of the surface normal.