Choose your operating system:
Windows
macOS
Linux
| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/DrawPolygonTool.h |
Include |
#include "DrawPolygonTool.h" |
UCLASS()
class UDrawPolygonToolSnapProperties : public UInteractiveToolPropertySet
Name | Description | ||
---|---|---|---|
|
bEnableSnapping |
Enables additional snapping controls. If false, all snapping is disabled. |
|
|
bSnapToAxes |
Snap to axes of the drawing grid and axes relative to the last segment. |
|
|
bSnapToEdges |
Snap to edges in other meshes. Requires Enable Snapping to be true. |
|
|
bSnapToLengths |
When snapping to axes, also try to snap to the length of an existing segment in the polygon. |
|
|
bSnapToSurfaces |
Snap to surfaces of existing objects. |
|
|
bSnapToVertices |
Snap to vertices in other meshes. Requires Enable Snapping to be true. |
|
|
bSnapToWorldGrid |
||
|
EditCondition |
Offset for snap point on the surface of an existing object in the direction of the surface normal. |