UEditMeshPolygonsToolAcceptCancelAction

TODO: This is currently a separate action set so that we can show/hide it depending on whether we have an activity running.

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Inheritance Hierarchy

References

Module

MeshModelingTools

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h

Include

#include "EditMeshPolygonsTool.h"

Syntax

UCLASS()
class UEditMeshPolygonsToolAcceptCancelAction : public UEditMeshPolygonsToolActionPropertySet

Remarks

TODO: This is currently a separate action set so that we can show/hide it depending on whether we have an activity running. We should have a cleaner alternative.

Functions

Name Description

Public function UFunction Category, Meta callineditor

void

 

Apply()

Public function UFunction Category, Meta callineditor

void

 

Cancel()