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Module |
|
Header |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h |
Include |
#include "EditMeshPolygonsTool.h" |
UFUNCTION(CallInEditor, Category=FaceEdits, Meta=(DisplayName="Push/Pull", DisplayPriority=1))
void PushPull()
Like Extrude/Offset, but performed in a boolean way, meaning that the faces can cut away the mesh or bridge mesh parts.