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Module |
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Header |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h |
Include |
#include "EditMeshPolygonsTool.h" |
UFUNCTION(CallInEditor, Category=TriangleEdits, Meta=(DisplayName="Extrude", DisplayPriority=1))
void Extrude()
Extrude the current set of selected faces. Click in viewport to confirm extrude height.