UEditMeshPolygonsToolActions_Triangles::RecalcNormals

Recalculate normals for the current set of selected faces

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References

Module

MeshModelingTools

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h

Include

#include "EditMeshPolygonsTool.h"

Syntax

UFUNCTION(CallInEditor, Category=TriangleEdits,
          Meta=(DisplayName="RecalcNormals", DisplayPriority=6))
void RecalcNormals()

Remarks

Recalculate normals for the current set of selected faces