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Module |
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Header |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h |
Include |
#include "EditMeshPolygonsTool.h" |
UCLASS()
class UEditMeshPolygonsToolBuilder : public USingleSelectionMeshEditingToolBuilder
ToolBuilder
Name | Description | ||
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bTriangleMode |
Name | Description | ||
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USingleSelec... |
CreateNewTool ( |
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InitializeNewTool ( |
Called by BuildTool to configure the Tool with the input MeshSource based on the SceneState |
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WantsInputSelectionIfAvailable() |