UEditMeshPolygonsToolBuilder

ToolBuilder

Choose your operating system:

Windows

macOS

Linux

Inheritance Hierarchy

References

Module

MeshModelingTools

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h

Include

#include "EditMeshPolygonsTool.h"

Syntax

UCLASS()
class UEditMeshPolygonsToolBuilder : public USingleSelectionMeshEditingToolBuilder

Remarks

ToolBuilder

Variables

Name Description

Public variable

bool

 

bTriangleMode

Overridden from USingleSelectionMeshEditingToolBuilder

Name Description

Public function Virtual Const

USingleSelec...

 

CreateNewTool

(
    const FToolBuilderState& SceneStat...
)

Public function Virtual Const

void

 

InitializeNewTool

(
    USingleSelectionMeshEditingTool...,
    const FToolBuilderState& SceneStat...
)

Called by BuildTool to configure the Tool with the input MeshSource based on the SceneState

Public function Virtual Const

bool

 

WantsInputSelectionIfAvailable()