UUVLayoutTool

The level editor version of the UV layout tool.

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Inheritance Hierarchy

References

Module

MeshModelingTools

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/UVLayoutTool.h

Include

#include "UVLayoutTool.h"

Syntax

UCLASS()
class UUVLayoutTool : public UMultiSelectionMeshEditingTool

Remarks

The level editor version of the UV layout tool.

Variables

Constructors

Name Description

Public function

UUVLayoutTool()

Functions

Overridden from UInteractiveTool

Name Description

Public function Virtual Const

bool

 

CanAccept()

Public function Virtual Const

bool

 

HasAccept()

Public function Virtual Const

bool

 

HasCancel()

Public function Virtual

void

 

OnPropertyModified

(
    UObject* PropertySet,
    FProperty* Property
)

Automatically called by UInteractiveToolPropertySet.OnModified delegate to notify Tool of child property set changes

Public function Virtual

void

 

OnTick

(
    float DeltaTime
)

Action support/system

Public function Virtual

void

 

Render

(
    IToolsContextRenderAPI* Render...
)

Allow the Tool to do any custom drawing (ie via PDI/RHI)

Public function Virtual

void

 

Setup()

Called by ToolManager to initialize the Tool after ToolBuilder::BuildTool() has been called

Public function Virtual

void

 

Shutdown

(
    EToolShutdownType ShutdownType
)

Called by ToolManager to shut down the Tool