UUVProjectionOperatorFactory

Factory with enough info to spawn the background-thread Operator to do a chunk of work for the tool stores a pointer to the tool and enough info to know which specific operator it should spawn

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Inheritance Hierarchy

UObject

IDynamicMeshOperatorFactory

UUVProjectionOperatorFactory

References

Module

MeshModelingTools

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/UVProjectionTool.h

Include

#include "UVProjectionTool.h"

Syntax

UCLASS()
class UUVProjectionOperatorFactory :
    public UObject,
    public UE::Geometry::IDynamicMeshOperatorFactory

Remarks

Factory with enough info to spawn the background-thread Operator to do a chunk of work for the tool stores a pointer to the tool and enough info to know which specific operator it should spawn

Variables

Name Description

Public variable UProperty

TObjectPtr< UUV...

 

Tool

Overridden from IDynamicMeshOperatorFactory

Name Description

Public function Virtual

TUniquePtr< ...

 

MakeNewOperator()

IDynamicMeshOperatorFactory API.