UUVProjectionToolBuilder::WantsInputSelectionIfAvailable

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Override Hierarchy

USingleSelectionMeshEditingToolBuilder::WantsInputSelectionIfAvailable()

UUVProjectionToolBuilder::WantsInputSelectionIfAvailable()

References

Module

MeshModelingTools

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/UVProjectionTool.h

Include

#include "UVProjectionTool.h"

Syntax

virtual bool WantsInputSelectionIfAvailable() const

Returns

true if this Tool would like access to an available Input Selection object