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| USingleSelectionMeshEditingToolBuilder::WantsInputSelectionIfAvailable()
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Module |
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Header |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/UVProjectionTool.h |
Include |
#include "UVProjectionTool.h" |
virtual bool WantsInputSelectionIfAvailable() const
true if this Tool would like access to an available Input Selection object