UAddPivotActorToolBuilder

Choose your operating system:

Windows

macOS

Linux

Inheritance Hierarchy

References

Module

MeshModelingToolsEditorOnly

Header

/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnly/Public/AddPivotActorTool.h

Include

#include "AddPivotActorTool.h"

Syntax

UCLASS()
class UAddPivotActorToolBuilder : public UMultiSelectionMeshEditingToolBuilder

Overridden from UMultiSelectionMeshEditingToolBuilder

Name Description

Public function Virtual Const

UMultiSelect...

 

CreateNewTool

(
    const FToolBuilderState& SceneStat...
)

Overridden from UInteractiveToolWithToolTargetsBuilder

Name Description

Protected function Virtual Const

const FToolT...

 

GetTargetRequirements()

Gives the target requirements of the associated tool.

Overridden from UInteractiveToolBuilder

Name Description

Public function Virtual Const

bool

 

CanBuildTool

(
    const FToolBuilderState& SceneStat...
)

Check if, given the current scene state, a new instance of this builder's Tool can be created