UAttributeEditorLightmapUVActions

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Inheritance Hierarchy

References

Module

MeshModelingToolsEditorOnly

Header

/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnly/Public/AttributeEditorTool.h

Include

#include "AttributeEditorTool.h"

Syntax

UCLASS()
class UAttributeEditorLightmapUVActions : public UAttributeEditorActionPropertySet

Variables

Name Description

Public variable UProperty Category visibleanywhere

bool

 

bGenerateLightmapUVs

Whether or not Lightmap UVs are enabled in the Static Mesh Build Settings.

Public variable UProperty Category, Meta visibleanywhere

int32

 

DestinationUVIndex

Lightmap UVs are stored in this UV Channel. Use the Static Mesh Editor to change this value.

Public variable UProperty Category, Meta visibleanywhere

int32

 

SourceUVIndex

Source UV channel used to compute Lightmap UVs. Use the Static Mesh Editor to change this value.

Functions

Name Description

Public function UFunction Category, Meta callineditor

void

 

Disable()

Public function UFunction Category, Meta callineditor

void

 

Enable()

Public function UFunction Category, Meta callineditor

void

 

Reset()

Reset Lightmap UV channels to Source Channel UV0 and Destination as UVMax+1