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Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnly/Public/AttributeEditorTool.h |
Include |
#include "AttributeEditorTool.h" |
UFUNCTION(CallInEditor, Category=UVs, Meta=(DisplayPriority=1))
void ClearAll()
Clear all UV layers, setting all UV values to (0,0)