UBspConversionTool::OnEditorActorMoved

Actor movements include any transform changes, and change both the preview and the cached brushes.

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References

Module

MeshModelingToolsEditorOnly

Header

/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnly/Public/BspConversionTool.h

Include

#include "BspConversionTool.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnly/Private/BspConversionTool.cpp

Syntax

void OnEditorActorMoved
(
    AActor * InActor
)

Remarks

Actor movements include any transform changes, and change both the preview and the cached brushes. It shouldn't affect BrushesToConvert or bCanAccept.