UMergeMeshesToolBuilder::CanBuildTool

Check if, given the current scene state, a new instance of this builder's Tool can be created

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

References

Module

MeshModelingToolsEditorOnly

Header

/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnly/Public/MergeMeshesTool.h

Include

#include "MergeMeshesTool.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnly/Private/MergeMeshesTool.cpp

Syntax

virtual bool CanBuildTool
(
    const FToolBuilderState & SceneState
) const

Remarks

Check if, given the current scene state, a new instance of this builder's Tool can be created

Returns

true if mesh sources can be found in the active selection