UMeshSculptToolBase::FindHitSculptMeshTriangle

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Override Hierarchy

References

Module

MeshModelingToolsExp

Header

/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Sculpting/MeshSculptToolBase.h

Include

#include "Sculpting/MeshSculptToolBase.h"

Syntax

virtual int32 FindHitSculptMeshTriangle
(
    const FRay3d & LocalRay
)

Returns

hit triangle at ray position - subclass must implement this