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| UInteractiveTool::RegisterActions()
|
Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Sculpting/MeshSculptToolBase.h |
Include |
#include "Sculpting/MeshSculptToolBase.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Private/Sculpting/MeshSculptToolBase.cpp |
virtual void RegisterActions
(
FInteractiveToolActionSet & ActionSet
)
Override this function to register the set of Actions this Tool supports, using FInteractiveToolActionSet::RegisterAction.
that for the actions to be triggered, you will also need to add corresponding registration per tool see Engine\Plugins\Editor\ModelingToolsEditorMode\Source\ModelingToolsEditorMode\Public\ModelingToolsActions.h for examples