UConvertMeshesTool::HasAccept

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UInteractiveTool::HasAccept()

UConvertMeshesTool::HasAccept()

References

Module

MeshModelingToolsExp

Header

/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/ConvertMeshesTool.h

Include

#include "ConvertMeshesTool.h"

Syntax

virtual bool HasAccept() const

Returns

true if this Tool support being Accepted, ie calling Shutdown(EToolShutdownType::Accept)