UMeshInspectorTool

Mesh Inspector Tool for visualizing mesh information

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Inheritance Hierarchy

References

Module

MeshModelingToolsExp

Header

/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/MeshInspectorTool.h

Include

#include "MeshInspectorTool.h"

Syntax

UCLASS()
class UMeshInspectorTool : public USingleSelectionMeshEditingTool

Remarks

Mesh Inspector Tool for visualizing mesh information

Variables

Name Description

Protected variable

TArray< int >

 

BoundaryBowties

Protected variable

TArray< int >

 

BoundaryEdges

Protected variable UProperty

TObjectPtr< UMa...

 

DefaultMaterial

Protected variable UProperty

TObjectPtr< ULi...

 

DrawnLineSet

Protected variable

TArray< int >

 

GroupBoundaryEdges

Protected variable

float

 

LineWidthMultiplier

Protected variable UProperty

TObjectPtr< UEx...

 

MaterialSettings

Protected variable

TArray< int >

 

MissingUVTriangleEdges

Protected variable

TArray< int >

 

NormalSeamEdges

Protected variable UProperty

TObjectPtr< UPr...

 

PreviewMesh

Protected variable UProperty

TObjectPtr< UMe...

 

Settings

Protected variable

TArray< int >

 

UVBowties

Protected variable

TArray< int >

 

UVSeamEdges

Constructors

Name Description

Public function

UMeshInspectorTool()

Functions

Overridden from UInteractiveTool

Name Description

Public function Virtual Const

bool

 

CanAccept()

Public function Virtual Const

bool

 

HasAccept()

Public function Virtual Const

bool

 

HasCancel()

Public function Virtual

void

 

OnPropertyModified

(
    UObject* PropertySet,
    FProperty* Property
)

Automatically called by UInteractiveToolPropertySet.OnModified delegate to notify Tool of child property set changes

Public function Virtual

void

 

RegisterActions

(
    FInteractiveToolActionSet& ActionS...
)

Override this function to register the set of Actions this Tool supports, using FInteractiveToolActionSet::RegisterAction.

Public function Virtual

void

 

Render

(
    IToolsContextRenderAPI* Render...
)

Allow the Tool to do any custom drawing (ie via PDI/RHI)

Public function Virtual

void

 

Setup()

Called by ToolManager to initialize the Tool after ToolBuilder::BuildTool() has been called

Public function Virtual

void

 

Shutdown

(
    EToolShutdownType ShutdownType
)

Called by ToolManager to shut down the Tool