UProjectToTargetToolBuilder

Determine if/how we can build [UProjectToTargetTool](API\Plugins\MeshModelingToolsExp\UProjectToTargetTool).

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Inheritance Hierarchy

References

Module

MeshModelingToolsExp

Header

/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/ProjectToTargetTool.h

Include

#include "ProjectToTargetTool.h"

Syntax

UCLASS()
class UProjectToTargetToolBuilder : public UMultiSelectionMeshEditingToolBuilder

Remarks

Determine if/how we can build UProjectToTargetTool. It requires two selected mesh components.

Overridden from UMultiSelectionMeshEditingToolBuilder

Name Description

Public function Virtual Const

UMultiSelect...

 

CreateNewTool

(
    const FToolBuilderState& SceneStat...
)

Overridden from UInteractiveToolBuilder

Name Description

Public function Virtual Const

bool

 

CanBuildTool

(
    const FToolBuilderState& SceneStat...
)

Check if, given the current scene state, a new instance of this builder's Tool can be created