UTransformMeshesToolProperties

Standard properties of the Transform Meshes operation

Choose your operating system:

Windows

macOS

Linux

Inheritance Hierarchy

References

Module

MeshModelingToolsExp

Header

/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/TransformMeshesTool.h

Include

#include "TransformMeshesTool.h"

Syntax

UCLASS()
class UTransformMeshesToolProperties : public UInteractiveToolPropertySet

Remarks

Standard properties of the Transform Meshes operation

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bApplyToInstances

When true, transformations are applied to the Instances of any Instanced Components (eg InstancedStaticMeshComponent) instead of to the Components

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bEnableSnapDragging

When Snap-Dragging is enabled, you can Click-drag starting on the target objects to reposition them relative to the rest of the scene

Public variable UProperty Meta

bool

 

bHaveInstances

Internal, used to control visibility of Instance settings

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bSetPivotMode

When true, the Gizmo can be moved independently without affecting objects.

Public variable UProperty Category, EditAnywhere, Meta

ETransformMeshe...

 

RotationMode

How the object being Snap-Dragged should be rotated relative to the Source point location and Hit Surface normal

Public variable UProperty Category, EditAnywhere, Meta

ETransformMeshe...

 

SnapDragSource

Which point on the object being Snap-Dragged to use as the "Source" point

Public variable UProperty Category, EditAnywhere

ETransformMeshe...

 

TransformMode

Transformation Mode controls the overall behavior of the Gizmos in the Tool