UVoxelBlendMeshesTool

Tool to smoothly blend meshes together

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Inheritance Hierarchy

References

Module

MeshModelingToolsExp

Header

/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/VoxelBlendMeshesTool.h

Include

#include "VoxelBlendMeshesTool.h"

Syntax

UCLASS()
class UVoxelBlendMeshesTool : public UBaseVoxelTool

Remarks

Tool to smoothly blend meshes together

Variables

Name Description

Protected variable UProperty

TObjectPtr< UVo...

 

BlendProperties

Constructors

Name Description

Public function

UVoxelBlendMeshesTool()

Overridden from UBaseCreateFromSelectedTool

Name Description

Protected function Virtual Const

FText

 

GetActionName()

Return the name of the action to be used in the Undo stack

Protected function Virtual Const

FString

 

GetCreatedAssetName()

Return the name to be used for generated assets.

Protected function Virtual

void

 

SaveProperties()

Saves VoxProperties; typically need to overload and call "Super::SaveProperties();"

Protected function Virtual

void

 

SetupProperties()

Sets up VoxProperties; typically need to overload and call "Super::SetupProperties();"

Overridden from IDynamicMeshOperatorFactory

Name Description

Protected function Virtual

TUniquePtr< ...

 

MakeNewOperator()

IDynamicMeshOperatorFactory API.