MetasoundEditor

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Classes

Name

Description

Public struct

FActionClassFilters

Public class

FEditorCommands

Public struct

FEditorDataType

Public class

FEditorMeter

Public struct

FGraphNodeValidationResult

Public struct

FGraphValidationResults

Public class

FMetasoundDefaultLiteralCustomizationBase

Public struct UStruct

FMetasoundEditorGraphMemberDefaultBoolRef

Copyright Epic Games, Inc. All Rights Reserved.

Public struct UStruct

FMetasoundEditorGraphMemberDefaultIntRef

Broken out to be able to customize and swap enum behavior for basic integer literal behavior.

Public struct UStruct

FMetasoundEditorGraphMemberDefaultObjectRef

Broken out to be able to customize and swap AllowedClass based on provided object proxy.

Public struct UStruct

FMetasoundGraphSchemaAction

Public struct UStruct

FMetasoundGraphSchemaAction_NewComment

Action to create new comment

Public struct UStruct

FMetasoundGraphSchemaAction_NewFromSelected

Action to add nodes to the graph based on selected objects

Public struct UStruct

FMetasoundGraphSchemaAction_NewInput

Action to add an input reference to the graph

Public struct UStruct

FMetasoundGraphSchemaAction_NewNode

Action to add a node to the graph

Public struct UStruct

FMetasoundGraphSchemaAction_NewOutput

Adds an output to the graph

Public struct UStruct

FMetasoundGraphSchemaAction_NewVariableAccessorNode

Adds a variable node to the graph

Public struct UStruct

FMetasoundGraphSchemaAction_NewVariableDeferredAccessorNode

Adds a variable node to the graph

Public struct UStruct

FMetasoundGraphSchemaAction_NewVariableMutatorNode

Adds a variable node to the graph

Public struct UStruct

FMetasoundGraphSchemaAction_NewVariableNode

Adds a variable node to the graph

Public struct UStruct

FMetasoundGraphSchemaAction_Paste

Action to paste clipboard contents into the graph

Public struct UStruct

FMetasoundGraphSchemaAction_PromoteToInput

Promotes an input to a graph input, using its respective literal value as the default value

Public struct UStruct

FMetasoundGraphSchemaAction_PromoteToOutput

Promotes a node output to a graph output

Public struct UStruct

FMetasoundGraphSchemaAction_PromoteToVariable_AccessorNode

Promotes an input to a graph variable & respective getter node, using its respective literal value as the default value

Public struct UStruct

FMetasoundGraphSchemaAction_PromoteToVariable_DeferredAccessorNode

Promotes an input to a graph variable & respective deferred getter node, using its respective literal value as the default value

Public struct UStruct

FMetasoundGraphSchemaAction_PromoteToVariable_MutatorNode

Promotes an output to a graph variable & respective setter node, using its respective literal value as the default value

Public class

IMemberDefaultLiteralCustomizationFactory

Public class

IMetasoundEditor

Copyright Epic Games, Inc. All Rights Reserved.

Public class

IMetasoundEditorModule

Public class UClass Abstract

UMetaSoundBaseFactory

Public class UClass

UMetasoundEditorGraph

Public class UClass MinimalAPI

UMetasoundEditorGraphExternalNode

Public class UClass

UMetasoundEditorGraphInput

Public class UClass

UMetasoundEditorGraphInputNode

Copyright Epic Games, Inc. All Rights Reserved.

Public class UClass Abstract

UMetasoundEditorGraphMember

UMetasoundEditorGraphMember is a base class for non-node graph level members such as inputs, outputs and variables.

Public class UClass MinimalAPI

UMetasoundEditorGraphMemberDefaultBool

Public class UClass MinimalAPI

UMetasoundEditorGraphMemberDefaultBoolArray

Public class UClass MinimalAPI

UMetasoundEditorGraphMemberDefaultFloat

Public class UClass MinimalAPI

UMetasoundEditorGraphMemberDefaultFloatArray

Public class UClass MinimalAPI

UMetasoundEditorGraphMemberDefaultInt

Public class UClass MinimalAPI

UMetasoundEditorGraphMemberDefaultIntArray

Public class UClass

UMetasoundEditorGraphMemberDefaultLiteral

Public class UClass MinimalAPI

UMetasoundEditorGraphMemberDefaultObject

Public class UClass MinimalAPI

UMetasoundEditorGraphMemberDefaultObjectArray

Public class UClass MinimalAPI

UMetasoundEditorGraphMemberDefaultString

Public class UClass MinimalAPI

UMetasoundEditorGraphMemberDefaultStringArray

Public class UClass Abstract, MinimalAPI

UMetasoundEditorGraphMemberNode

Node that represents a graph member

Public class UClass MinimalAPI

UMetasoundEditorGraphNode

Public class UClass

UMetasoundEditorGraphOutput

Public class UClass MinimalAPI

UMetasoundEditorGraphOutputNode

Node that represents a graph output

Public class UClass MinimalAPI

UMetasoundEditorGraphSchema

Public class UClass

UMetasoundEditorGraphVariable

Public class UClass MinimalAPI

UMetasoundEditorGraphVariableNode

Represents any of the several variable node types (Accessor, DeferredAccessor, Mutator).

Public class UClass Abstract

UMetasoundEditorGraphVertex

Base class for an input or output of the graph.

Public class UClass MinimalAPI HideCategories

UMetaSoundFactory

Public class UClass MinimalAPI HideCategories

UMetaSoundSourceFactory

Typedefs

Enums

Name

Description

Public enum UEnum

EMetasoundMemberDefaultWidget

Public enum UEnum

EMetasoundMemberDefaultWidgetValueType

Public enum

Metasound::Editor::EPrimaryContextGroup

Ordered such that highest priority is highest value.