Choose your operating system:
Windows
macOS
Linux
| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Public/MetasoundEditorGraphInputNode.h |
Include |
#include "MetasoundEditorGraphInputNode.h" |
UCLASS()
class UMetasoundEditorGraphInputNode : public UMetasoundEditorGraphMemberNode
Copyright Epic Games, Inc. All Rights Reserved.
Name | Description | ||
---|---|---|---|
|
TObjectPtr< UMe... |
Input |
Name | Description | |
---|---|---|
|
~UMetasoundEditorGraphInputNode() |
Name | Description | ||
---|---|---|---|
|
UpdatePreviewInstance ( |
Name | Description | ||
---|---|---|---|
|
UMetasoundEd... |
GetMember() |
Whether or not the member node supports interactivity on the graph node. |
Name | Description | ||
---|---|---|---|
|
FMetasoundFr... |
GetClassName() |
|
|
GetNodeID() |
||
|
GetNodeTitleIcon() |
||
|
SetNodeID ( |
Name | Description | ||
---|---|---|---|
|
GetNodeTitleColor() |
Gets the draw color of a node's title bar |