UMetaSoundAssetSubsystem::AddAssetReferences

Adds missing assets using the provided asset's local reference class cache.

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Override Hierarchy

IMetaSoundAssetManager::AddAssetReferences()

UMetaSoundAssetSubsystem::AddAssetReferences()

References

Module

MetasoundEngine

Header

/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundAssetSubsystem.h

Include

#include "MetasoundAssetSubsystem.h"

Source

/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundAssetSubsystem.cpp

Syntax

virtual void AddAssetReferences
(
    FMetasoundAssetBase & InAssetBase
)

Remarks

Adds missing assets using the provided asset's local reference class cache. Used to prime system from asset attempting to register prior to asset scan being complete.