UMetaSoundAssetSubsystem::TryLoadAsset

Attempts to load an [FMetasoundAssetBase](API\Plugins\MetasoundFrontend\FMetasoundAssetBase) from the given path, or returns it if its already loaded.

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Override Hierarchy

IMetaSoundAssetManager::TryLoadAsset()

UMetaSoundAssetSubsystem::TryLoadAsset()

References

Module

MetasoundEngine

Header

/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundAssetSubsystem.h

Include

#include "MetasoundAssetSubsystem.h"

Source

/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundAssetSubsystem.cpp

Syntax

virtual FMetasoundAssetBase * TryLoadAsset
(
    const FSoftObjectPath & InObjectPath
) const

Remarks

Attempts to load an FMetasoundAssetBase from the given path, or returns it if its already loaded.