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| USoundBase::IsLooping()
|
Module |
|
Header |
/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundSource.h |
Include |
#include "MetasoundSource.h" |
Source |
/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundSource.cpp |
virtual bool IsLooping()
Returns whether or not this sound is looping. TODO: Deprecate this to only use IsOneshot() in a MetaSound world.