UMetasoundEditorGraphBase

Copyright Epic Games, Inc. All Rights Reserved.

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Inheritance Hierarchy

References

Module

MetasoundEngine

Header

/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/Metasound.h

Include

#include "Metasound.h"

Syntax

UCLASS(Abstract)
class UMetasoundEditorGraphBase : public UEdGraph

Remarks

Copyright Epic Games, Inc. All Rights Reserved.

Functions

Name Description

Public function Virtual

void

 

RegisterGraphWithFrontend()

Public function Virtual

void

 

SetSynchronizationRequired

(
    bool bInClearUpdateNotes
)

Overridden from UObject

Name Description

Public function Virtual Const

bool

 

IsEditorOnly()

Called during saving to determine if the object is forced to be editor only or not

Public function Virtual Const

bool

 

NeedsLoadForEditorGame()

Called during saving to include this object in client/servers running in editor builds, even if they wouldn't normally be.