FNodeClassInfo::LoadAsset

Loads the asset from the provided path, ensuring that the class is of type graph.

Choose your operating system:

Windows

macOS

Linux

References

Module

MetasoundFrontend

Header

/Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendRegistries.h

Include

#include "MetasoundFrontendRegistries.h"

Syntax

UObject * LoadAsset() const

Remarks

Loads the asset from the provided path, ensuring that the class is of type graph.