UPointSetComponent::AddPoint

Add a point to be rendered using the component.

Choose your operating system:

Windows

macOS

Linux

References

Module

ModelingComponents

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Drawing/PointSetComponent.h

Include

#include "Drawing/PointSetComponent.h"

Source

/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Drawing/PointSetComponent.cpp

Syntax

int32 AddPoint
(
    const FRenderablePoint & OverlayPoint
)

Remarks

Add a point to be rendered using the component.