UPointSetComponent::CreateSceneProxy

Creates a proxy to represent the primitive to the scene manager in the rendering thread.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UPrimitiveComponent::CreateSceneProxy()

UPointSetComponent::CreateSceneProxy()

References

Module

ModelingComponents

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Drawing/PointSetComponent.h

Include

#include "Drawing/PointSetComponent.h"

Source

/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Drawing/PointSetComponent.cpp

Syntax

virtual FPrimitiveSceneProxy * CreateSceneProxy()

Remarks

Creates a proxy to represent the primitive to the scene manager in the rendering thread.

Returns

The proxy object.