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Name |
Description |
|
---|---|---|
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FCameraPolyLasso |
Struct containing: |
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FCameraRectangle |
Struct containing: |
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FCubeGrid |
Class representing an adjustable and resizable power-of-two grid in which faces can be selected. |
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FCurveControlPointsMechanicInsertionChange |
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FCurveControlPointsMechanicModeChange |
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FCurveControlPointsMechanicMovementChange |
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FCurveControlPointsMechanicSelectionChange |
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FLatticeControlPointsMechanicMovementChange |
Control points have moved. |
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FLatticeControlPointsMechanicSelectionChange |
Control point selection has changed. |
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FSpaceCurveDeformationMechanicMovementChange |
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FSpaceCurveDeformationMechanicSelectionChange |
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FSpaceCurveSource |
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UCollectSurfacePathMechanic |
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UConstructionPlaneMechanic |
UConstructionPlaneMechanic implements an interaction in which a 3D plane can be positioned using the standard 3D Gizmo, or placed at hit-locations in the existing scene. |
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UCurveControlPointsMechanic |
A mechanic for displaying a sequence of control points and moving them about. |
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UDragAlignmentMechanic |
Mechanic that can be added to (potentially multiple) UCombinedTransformGizmo object to allow them to snap to scene geometry in rotation and translation when the Ctrl key is pressed. |
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ULatticeControlPointsMechanic |
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UPlaneDistanceFromHitMechanic |
UPlaneDistanceFromHitMechanic implements an interaction where a Height/Distance from a plane is defined by intersecting a ray with a target mesh, and then using that hit point to define the distance. |
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UPolyLassoMarqueeMechanic |
Mechanic for a PolyLasso "marquee" selection. |
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URectangleMarqueeMechanic |
Mechanic for a rectangle "marquee" selection. |
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USpaceCurveDeformationMechanic |
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USpaceCurveDeformationMechanicPropertySet |
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USpatialCurveDistanceMechanic |