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Module |
|
Header |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/CollectSurfacePathMechanic.h |
Include |
#include "Mechanics/CollectSurfacePathMechanic.h" |
Source |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Mechanics/CollectSurfacePathMechanic.cpp |
virtual void InitializeMeshSurface
(
FDynamicMesh3 && TargetSurfaceMesh
)
Set the hit target mesh.