UCurveControlPointsMechanic::AddSnapLine

Adds additional line to snap points to.

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References

Module

ModelingComponents

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/CurveControlPointsMechanic.h

Include

#include "Mechanics/CurveControlPointsMechanic.h"

Source

/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Mechanics/CurveControlPointsMechanic.cpp

Syntax

void AddSnapLine
(
    int32 LineID,
    const UE::Geometry::FLine3d & Line
)

Remarks

Adds additional line to snap points to. Useful, for instance, if the curve is a revolution profile curve and needs to be able to snap to the revolution axis.