WorldRayCast

These are modifiable in case we someday want to make it easier to customize them further.

Choose your operating system:

Windows

macOS

Linux

Syntax

TUniqueFunction< bool &InputRay, FHitResult &OutputHit, const TArray< const UPrimitiveComponent * > *ComponentsToIgnore, const TArray< const UPrimitiveComponent * > *InvisibleComponentsToInclude)> WorldRayCast

Remarks

These are modifiable in case we someday want to make it easier to customize them further.