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Module |
|
Header |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/PlaneDistanceFromHitMechanic.h |
Include |
#include "Mechanics/PlaneDistanceFromHitMechanic.h" |
Source |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Mechanics/PlaneDistanceFromHitMechanic.cpp |
Update the current distance/height based on the input world ray