UPlaneDistanceFromHitMechanic::UpdateCurrentDistance

Update the current distance/height based on the input world ray

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References

Module

ModelingComponents

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/PlaneDistanceFromHitMechanic.h

Include

#include "Mechanics/PlaneDistanceFromHitMechanic.h"

Source

/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Mechanics/PlaneDistanceFromHitMechanic.cpp

Syntax

virtual void UpdateCurrentDistance
(
    const FRay & WorldRay
)

Remarks

Update the current distance/height based on the input world ray