bEnableMultiClickPolygons

If true, if click and release are within SpacingTolerance, mechanic enters a multi-click mode, where each click adds a vertex to a polygon.

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Syntax

UPROPERTY()
bool bEnableMultiClickPolygons

Remarks

If true, if click and release are within SpacingTolerance, mechanic enters a multi-click mode, where each click adds a vertex to a polygon. Polygon must be closed by clicking within 2*SpacingTolerance of the initial point to exit this mode. However, rotating the camera will also cancel out of the interaction.