EMeshSelectionMechanicMode

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References

Module

ModelingComponents

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/MeshSelectionMechanic.h

Include

#include "Selection/MeshSelectionMechanic.h"

Syntax

enum EMeshSelectionMechanicMode
{
    Component,
    Edge,
    Vertex,
    Triangle,
    Mesh,
}

Values

Name

Description

Component

Edge

Not yet fully implemented for UV mesh purposes, since we need to be able to select occluded edges

Vertex

Triangle

Mesh

TODO: This might be good to rename later. And determine how it might interact with multi-mesh selection?