FPersistentMeshSelectionChange::Apply

Makes the change to the object

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Override Hierarchy

FChange::Apply()

FPersistentMeshSelectionChange::Apply()

References

Module

ModelingComponents

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/PersistentMeshSelectionManager.h

Include

#include "Selection/PersistentMeshSelectionManager.h"

Source

/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/PersistentMeshSelectionManager.cpp

Syntax

virtual void Apply
(
    UObject * Object
)

Remarks

Makes the change to the object