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| IModifierToggleBehaviorTarget
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Module |
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Header |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/SelectClickedAction.h |
Include |
#include "Selection/SelectClickedAction.h" |
class FSelectClickedAction : public IClickBehaviorTarget
BehaviorTarget to do world raycast selection from a click Currently used to click-select reference planes in the world
Name | Description | ||
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bShiftModifierToggle |
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ExternalCanClickPredicate |
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InvisibleComponentsToHitTest |
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OnClickedPositionFunc |
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SnapManager |
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VisibleComponentsToIgnore |
These lists can be used to modify which components are hit tested when doing a ray cast. |
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UWorld * |
World |
Name | Description | ||
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IsHitByClick ( |
Test if target is hit by a click |
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OnClicked ( |
Notify Target that click ocurred |
Name | Description | ||
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OnUpdateModifierState ( |
Notify target of current modifier state |
Name |
Description |
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ShiftModifier |
Can alternately track shift modifier, however client must register this modifier w/ behavior |