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Module |
|
Header |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/PersistentMeshSelectionManager.h |
Include |
#include "Selection/PersistentMeshSelectionManager.h" |
Source |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/PersistentMeshSelectionManager.cpp |
namespace UE
{
namespace Geometry
{
UPersistentMeshSelectionManager * UE::Geometry::FindPersistentMeshSelectionManager
(
UInteractiveToolManager * ToolManager
)
}
}
Find an existing UPersistentMeshSelectionManager in the ToolsContext's ContextObjectStore
SelectionManager pointer or nullptr if not found