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Module |
|
Header |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/PersistentMeshSelectionManager.h |
Include |
#include "Selection/PersistentMeshSelectionManager.h" |
Source |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/PersistentMeshSelectionManager.cpp |
namespace UE
{
namespace Geometry
{
bool UE::Geometry::RegisterPersistentMeshSelectionManager
(
UInteractiveToolsContext * ToolsContext
)
}
}
The functions below are helper functions that simplify usage of a UPersistentMeshSelectionManager that is registered as a ContextStoreObject in an InteractiveToolsContext If one does not already exist, create a new instance of UPersistentMeshSelectionManager and add it to the ToolsContext's ContextObjectStore
true if the ContextObjectStore now has a UPersistentMeshSelectionManager (whether it already existed, or was created)