UE::Geometry::SetToolOutputSelection

Set the active output selection of a Tool, which (if supported) will be persist between Tools via a [UPersistentMeshSelectionManager](API\Plugins\ModelingComponents\Selection\UPersistentMeshSelectionManager) context object.

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References

Module

ModelingComponents

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/StoredMeshSelectionUtil.h

Include

#include "Selection/StoredMeshSelectionUtil.h"

Source

/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/StoredMeshSelectionUtil.cpp

Syntax

namespace UE
{
    namespace Geometry
    {
        bool UE::Geometry::SetToolOutputSelection
        (
            UInteractiveTool * Tool,
            UPersistentMeshSelection * Selection
        )
    }
}

Remarks

Set the active output selection of a Tool, which (if supported) will be persist between Tools via a UPersistentMeshSelectionManager context object. Passing a null Selection will clear any active selection.

Returns

true if the selection was saved