UInteractiveToolActivity::Render

If the activity is running, should be called from the tool's [Render()](API\Plugins\ModelingComponents\UInteractiveToolActivity\Render)

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Override Hierarchy

References

Module

ModelingComponents

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/InteractiveToolActivity.h

Include

#include "InteractiveToolActivity.h"

Syntax

virtual void Render
(
    IToolsContextRenderAPI * RenderAPI
)

Remarks

If the activity is running, should be called from the tool's Render()