UUVLayoutProperties

UV Layout Settings

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Inheritance Hierarchy

References

Module

ModelingOperators

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/Properties/UVLayoutProperties.h

Include

#include "Properties/UVLayoutProperties.h"

Syntax

UCLASS()
class UUVLayoutProperties : public UInteractiveToolPropertySet

Remarks

UV Layout Settings

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bAllowFlips

Allow the Repack layout type to flip the orientation of UV islands to save space.

Public variable UProperty Category, EditAnywhere

EUVLayoutType

 

LayoutType

Type of layout applied to input UVs

Public variable UProperty Category, EditAnywhere, Meta

float

 

Scale

Uniform scale applied to UVs after packing

Public variable UProperty Category, EditAnywhere, Meta

int

 

TextureResolution

Expected resolution of the output textures; this controls spacing left between UV islands to avoid interpolation artifacts

Public variable UProperty Category, EditAnywhere

FVector2D

 

Translation

Translation applied to UVs after packing, and after scaling