Choose your operating system:
Windows
macOS
Linux
| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/Properties/UVLayoutProperties.h |
Include |
#include "Properties/UVLayoutProperties.h" |
UCLASS()
class UUVLayoutProperties : public UInteractiveToolPropertySet
UV Layout Settings
Name | Description | ||
---|---|---|---|
|
bAllowFlips |
Allow the Repack layout type to flip the orientation of UV islands to save space. |
|
|
LayoutType |
Type of layout applied to input UVs |
|
|
float |
Scale |
Uniform scale applied to UVs after packing |
|
int |
TextureResolution |
Expected resolution of the output textures; this controls spacing left between UV islands to avoid interpolation artifacts |
|
Translation |
Translation applied to UVs after packing, and after scaling |