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Name | Description | ||
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UE::Modeling::AutoSaveAsset ( |
Utility function that will attempt to auto-save an asset, and post Editor change notifications |
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UE::Modeling::GetNewAssetPathName |
Utility functions that can be used to plug in the client-configurable parts of UEditorModelingObjectsCreationAPI. |
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UE::Modeling::OnNewAssetCreated ( |
Utility function that may auto-save a newly created asset depending on current mode settings, and posts notifications for the Editor |